Top Tens – Mythology: Top 10 Mancy (Special Mention) (2) Chartomancy

Jane Seymour as Solitaire in the 1973 James Bond film “Live and Let Die” – my favorite depiction of the Tarot in film, for which they designed their own pack, the Tarot of the Witches. Also – Jane Seymour!

 

(2) CHARTOMANCY – CARTOMANCY (TAROMANCY)

 

“I stayed up late playing poker with Tarot cards. I got a full house and four people died” – Steve Wright

Special mention to the first of what I call my casino trinity of mancy – cartomancy or divination by cards, with the foremost of those being divination by Tarot cards, occasionally styled as taromancy.

That casino quip is not casual – I suspect there is a substantial overlap between methods of divination and gambling in games of chance or fortune, evolving to or from the other. However, it is not an area in which I have read (if such references exist), although Encyclopedia Britannica at least seems to endorse that gambling evolved from divination.

I have read that something of the reverse happened with Tarot cards. Tarot cards appear to have originated as the very subject of Wright’s joke – a more mundane medium for playing card games – but subsequently acquired their mystique as a means for divination, often in popular culture with dire portents Wright played on for his joke.

Less dramatically, cartomancy tends to use standard playing cards, which were introduced into Europe (from foreign origins, apparently ultimately from China) at about the same time as Tarot, albeit not necessarily in their contemporary form. I understand that the history (and historical forms) of playing cards is less than clear, as is the Tarot and any relationship between them – contrary to my former beliefs (from superficial reading) that playing cards evolved from the Tarot.

Cartomancy is itself a form of chartomancy, which is divination by…paper?! Well, not just any paper, but paper with things on it – which could potentially be as simple as paper with different colors on it (for example, drawn randomly by a querent) but more usually paper with words or visual symbols written or printed on it, hence cartomancy.

I suspect chartomancy is more a label of convenience for similar methods of divination using written or printed words or symbols on paper rather than a meaningful denomination for divination from paper of itself. Although apparently there was papyromancy for divination by folding paper – reading the creases from crumpled paper not unlike the lines in a hand in palmistry.

Writing (including writing visual symbols) probably did have an appearance of magic or at least some mystique to it with the advent of literacy which was passed on to its mediums including paper – arguably reflected in the enduring image of magic in books or scrolls.

Another example of chartomancy would be fortune cookies – used more now for casual entertainment, but apparently (or at least arguably) with a serious historical pedigree dating back to Mesopotamia and Greece, occasionally termed as aleuromancy or divination by the use of flour.

Yet another example would be stichomancy (occasionally styled as rhapsodomancy), divination by lines of verse (or poetry), or what I might call small-b bibliomancy, literally divination by books – of which the most famous is big-b Bibliomancy, or divination by the Bible, typically by lines or passages “taken at hazard” or at random.

Obviously other books can and have been used, although usually of equal significance – Homer’s Iliad and Oydssey (sometimes styled as stoichomancy or stoicheomancy), the works of Virgil and the mysterious Sybilline Books in Rome, the Koran (or Quran) and so on. I’d like to see dictiomancy – divination by words at random from the dictionary.

As a method of divination, the various forms of chartomancy have a power corresponding to what is used – standard playing cards might seem mundane but Tarot cards have the emotional resonance of their vivid, and violent, visual imagery.

And as a type of magic, there’s that enduring image of books and scrolls as the means for magic, including in Dungeons and Dragons. It would be intriguing to extend that to cards, perhaps adapted in different styles or schools of magic from card games such as poker or blackjack. Or perhaps conjuration using Tarot cards – although Dungeons and Dragons has done something of the sort with its Deck of Many Things.

Although knowing my luck, I’d mostly draw Swords, perhaps echoing Indiana Jones and snakes. “Swords – why did it have to be Swords?”.

 

RATING: 4 STARS****
A-TIER (TOP TIER)

Top Tens – Mythology: Top 10 Mancy (Special Mention) (1) Gynomancy

Free “divine gallery” art sample from OldWorldGods

 

(1) GYNOMANCY

 

“Frenzied women from whose lips the god speaks”

Yes – there is no entry for gynomancy in the Wikipedia list of methods of divination and I made it up for special mention from the suffix gyno-, but it does have some basis in history or mythology and even more potential in fantasy, both enough for goddess-tier ranking.

But first, gynomancy might be defined in one of two ways – divination of women, or divination by women.

The first is essentially divination by observations of women or a woman – for example, perhaps along the lines of somatomancy or divination by the female body or its feminine aspects, which would make for a novel twist on those FBI female body inspector shirts. “Please undress – trust me, I’m a gynomancer!”

The second is of course divination or magic by women – one of few areas extending back in history and mythology prior to the modern period where women match or even exceed men in otherwise patriarchal societies.

Sure, the Bible is mostly a patriarchal prophet boys’ club, with prophets such as Jeremiah famously ranting about Israel as an unfaithful wife (and sleeping around with other gods), but even it does have female prophets, albeit usually without books to their name (with arguable exceptions such as Esther).

Elsewhere, however, divination had more equal opportunities. Walter Burkert observed that the “frenzied women from whose lips the god speaks” were recorded as far back as the Near East in the second millennium BC or Assyria in the first millennium BC, and there were similar female figures (heh) in Egypt. Often these female figures were associated with snakes, which puts a different spin on Eve and the Serpent in Genesis.

However, the most famous female figures of divination were from classical history. Foremost among them was the Pythoness or Pythia of the Delphic Oracle (there’s that snake association again), albeit as the mouthpiece of Apollo as god of prophecy. For Rome, there was the Sibyl and her Sibylline Books.

Yet female divination or gynomancy goes even further than this with the female figures that recur throughout European mythology and folklore as forces of fate or fortune, typically as a trinity, from the Fates of classical mythology to the weird sisters of Macbeth – at least speaking to human fate or fortune, if not actively making or shaping it, and enduring even as witches or fairies (or fairy godmothers) in fairy tales.

This female trinity varies, but one of the most popular conceptions of it is as the trinity of Maiden, Mother and Crone, occasionally styled as the phases of the moon (waxing, full and waning) or the trope of the Hecate Sisters – and there’s an argument for each of the trinity as definitively embodying the female aspect for divination or magic.

Perhaps the obvious female aspect is female sexuality, typically represented by the Maiden – although perhaps with characteristic irony (or duality), divination or magic may be associated with virginity, with one theme being the loss of such powers with the loss of virginity. Think Vestal Virgins but with divination or magic to go along with their sacred position – or Solitaire in the James Bond film Live and Let Die.

Of course, divination or magic may also be associated with active female sexuality (which raises a number of interesting possibilities for gynomancy in fantasy) – which may also take us from the Maiden to that figure with the most powerful ultimate expression of female sexuality, the Mother (which again raises a number of interesting possibilities for gynomancy in fantasy being based on pregnancy, or giving birth, or nursing, and so on). And of course mothers are generally known for prophetic pronouncements, particularly to their children.

“Two things, my lord, must thee know of the wise woman. First, she is…a woman. And second, she is…”
“Wise?”
“You do know her, then?”
“No, just a wild stab in the dark, which is, incidentally, what you’ll be getting if you don’t start being more helpful”

The Crone tends to involve female aspects other than active sexuality – but there’s a long history of weird sisters, wise women and witches that speak for her as a figure of divination and magic.

Speaking of the Hecate Sisters, there is Hecate herself as the literal goddess of magic in classical mythology, reflecting the recurring role of divine female figures for magic in mythology – Isis and Freya come to mind – although in fairness divine magic is distributed among both gods and goddesses as part of their nature. Odysseus is particularly reliant on the kindness of divine female strangers and their magic in the Odyssey, prompting speculation of female authorship for that epic.

Anyway, gynomancy has a lot of potential, particularly in fantasy, as either or both of a method of divination or school of magic. Bonus points if divination or magic is exclusively gynomancy – that is, only women can use divination or magic (or some similar variation, such as they are more attuned to or powerful in its use), which opens up considerable potential for equalizing sexes or powerful female characters in fantasy. Indeed, there’s a whole trope for it – Magic is Feminine.

 

RATING: 5 STARS*****
S-TIER (GODDESS TIER)

Top Tens – Mythology: Top 10 Mancy (Special Mention)

Free “divine gallery” art sample from OldWorldGods

 

But wait – there’s more mancy!

Of course, you knew that already.

There is a plethora of methods of divination (or types of magic) connoted by the suffix -mancy, indeed so many that I could have done my usual twenty special mentions several times over. Just look at the Wikipedia entry for methods of divination – or the TV Tropes entry for whatevermancy.

As I said in my introduction to the top ten, there is an almost overwhelming number of variants of divination (or magic) with that suffix -mancy, and their sheer abundance has always fascinated me. In part that reflects the ease by which one can coin such a word, usually by combining a Latin or Greek root word with -mancy. However, it predominantly reflects connoting forms of divination actually used by people as observed or recorded in history or anthropology – as people have used almost anything and everything as the magical means of divination.

Of course, some or even many are incredibly particular, esoteric or obscure as a result – to use just one example to illustrate, belomancy (or bolomancy) is the art of divination by use of arrows.

Accordingly, I have continued to prefer the broader brush strokes I used in my top ten for the special mentions as well, although as usual I splash out with some wilder entries in my special mentions.

And once again, it goes without saying that the top ten or special mentions does or do not reflect any personal beliefs in methods of divination or forms of magic, just my interest in them.

Top Tens – Mythology: Top 10 Mancy (1) Oneiromancy

Art from Neil Gaiman’s The Sandman graphic novel series – one of the best depictions of what is essentially oneiromancy

 

(1) ONEIROMANCY

 

“Your young men will see visions and your old men will dream dreams”.

Oneiromancy, or divination by dreams, may not have the brand recognition of necromancy in second top spot, but it takes out the top spot all the same.

That’s somewhat like Neil Gaiman’s Sandman series, where Dream gets top billing as the titular protagonist. In fairness, Death remains his older and more powerful sister, but she’s also nice and not at all necromantic.

On the subject of fantasy in popular culture, one of my favorite depictions of oneiromancy as the core for a fantasy or SF series is that of Robert Silverberg’s Majipoor series, particularly in the first book Lord Valentine’s Castle.

However, its top spot here goes beyond my enjoyment of Sandman or Silverberg, and for that matter a preference for dreams over death or the undead.

It can be argued – and effectively has been by anthropologist Pascal Boyer – that oneiromancy probably was the original source of all divination, not least of necromancy, or indeed, of magic and religion in general, and for much the same reason as for necromancy. That is, that we see dead people in our dreams – prompting us to believe that they live on or have some continuity in a spirit realm or supernatural reality.

As Joseph Campbell famously opined, mythology overlaps with dream – “myths are public dreams, dreams are private myths”.

Prophetic dreams and their interpretation recur surprisingly frequently in the Bible, from Genesis to the Gospels and arguably to Apocalypse. And when they are not actual dreams, it is striking how often God or angels reveal themselves by night rather than day – in divine dream-like revelations. Unlike other methods of divination, oneiromancy seems respectable or even ordained in the Bible, to the point that God himself might be styled the god of dreams.

Biblical oneiromancy is only one of many throughout world mythology – with written or literary records including manuals of dream interpretation dating back to the beginning of recorded history in Mesopotamia.

And one might say we’re still at it – with modern psychology originating as a form of oneiromancy, not least with that landmark work The Interpretation of Dreams by that leading modern (sexual) oneiromancer, Freud.

In turn, this originates with the raw and vivid emotional power of dreams for each of us. Who among us does not secretly believe that our dreams are true or meaningful in some transcendent way? Although, I always recall a quip that dreams can mean everything and nothing – or that dreams are the bowel movements of the brain.

It does not seem an exaggeration to suggest that all divination is ultimately a form of oneiromancy, whether by way of using dreams and visions as a focus for divination, or by similar means of symbolic interpretation.

Nor does it seem an exaggeration to suggest that all magic is also ultimately a form of oneiromancy – essentially acts of lucid dreaming to shape reality to our imagination, or to impose dream-logic on reality to make it fluid like dreams.

At very least, oneiromancy would seem to be a straightforward one-on-one correspondence to the schools of enchantment and illusion in Dungeons and Dragons, but readily also adapts every other school of magic, perhaps most vividly conjuration and transmutation by dream-logic. Also abjuration – necromancy too if one counts nightmares.

Nor does it seem exaggeration to style all supernatural reality as the Dreaming, as in indigenous Australian culture, which has been widely adopted by popular culture well beyond its original context.

The versatility and power of oneiromancy was perhaps best stated in the Sandman, where the titular personification of dream confronts the powers of hell, mocking him that he has no power there. He replies simply what power would hell have if those in it could not dream of heaven? And of course one might say that heaven and hell are but themselves dreams, albeit fever dreams for the latter.

 

RATING: 5 STARS*****
S-TIER (GOD-TIER – OR IS THAT DREAM-TIER?)

Top Tens – Mythology: Top 10 Mancy (2) Necromancy

Free “divine gallery” art sample – OldWorldGods

 

(2) NECROMANCY

 

Dead men do tell tales!

That’s right – it’s the mancy everyone knows, virtually synonymous with evil and death or the undead in popular culture, hence its high ranking although I refuse to give it top spot.

For example, Sauron styles himself as the Necromancer in The Hobbit, although he doesn’t seem to do much actual necromancy – he probably would have done better with armies of the undead in The Lord of The Rings. Of course, he was also a vampire AND a werewolf at various points, because the First Age was trippy.

Necromancy has a far older literary pedigree – indeed the oldest, at least for the two sources of Western literary culture, the Bible and the epics of Homer, albeit the Odyssey rather than the Iliad.

The Bible has the Witch of Endor, whom Saul consults to raise the prophet Samuel from the dead. Interestingly, it is presented as working, although both Samuel and God seem pissed about it. It could also be argued to present with the same deception or trickery as a séance.

The Odyssey has the archetypal journey into the underworld by its protagonist to consult the shade of the prophet Tiresias, with the nice necromantic component of pouring out sacrificial blood to attract the dead – also perhaps demonstrating the substantial overlap with hieromancy and blood magic from the previous entry.

Interestingly, in both cases, while the necromancy involved raising or summoning the dead person, but the actual divination or prophecy part did not originate from them being dead, but that they had been prophets in life. Although Odysseus’ dead mother also has useful information for him – and I have read (and prefer) adaptations that extend the divination to other shades.

Necromancy has a pedigree older than literature or writing, as its inclusion in the Odyssey, originally an oral epic, suggests. Indeed it has probably the oldest, likely one of the first methods of divination in history or prehistory – originating from when humans first associated death or the dead with a mystical or supernatural realm, from which one could see things not seen by the living.

Strictly speaking, necromancy is defined not as the hardcore zombie apocalypse type of necromancy we see in popular culture, but only calling on or communicating with the dead for divination – divining things beyond the knowledge of the living, whether past, present or future. After all, the dead reside in eternity as opposed to time.

As such, it was not necessarily evil in origin – indeed, quite the contrary, seeking out or summoning the spirits of ancestors or dead heroes for guidance. To the extent that it extended beyond communing with ancestors or heroes, it probably involved positive aspects of keeping balance between life and death, or with the spirit realm or souls, for purposes such as healing.

“But since that’s not nearly as interesting as zombies”, necromancy in popular imagination and culture is, as I said, virtually synonymous with evil and death, or rather, the undead – the ultimate crossing lines that were not meant to be crossed between life and death, animating or controlling the dead (or generally playing with dead things).

“The career of necromancer is an excellent choice for evil-doers who are not a ‘people person’. Though some might say there is not much point to turning the earth into one gigantic graveyard, these people are fools and will never understand anyway. Good career entry points for becoming a necromancer include occultists, dabblers in voodoo, grave diggers, morticians, possessed eight-year-old girls, and inheritors of scary books wrapped in human flesh.”
— Neil Zawacki, How to be a Villain

As TV Tropes points out, necromancy commonly overlaps with the trope of necromantic (a pun of necromancy and romance) – bringing back a loved one lost to death. Also, “it’s not unheard of for a necromancer to be one of the undead themselves, often a lich. Even if they aren’t liches or other forms of undead themselves, they are likely to have unlocked other ways of prolonging their own lives to unnatural lengths. Furthermore, they may become partially undead.”

As a means of divination, it’s up there with the original and the best, the dead perhaps being second only to the divine or infernal (and often overlapping with those) in secret knowledge. Speaking of infernal, necromancy definitely overlaps with the more rarely used necyomancy (or divination by summoning damned souls) or demonomancy (or divination by demons).

As a school of magic, it is similarly one of the most powerful, if distasteful. It was notoriously overpowered in Dungeons and Dragons, such that opting out of it was effectively nerfing your wizard – although ironically the class of cleric made for better necromancers than wizards, which certainly makes me think differently of the average priest.

 

RATING: 5 STARS*****
GOD-TIER (OR IS THAT DEVIL-TIER – OR DEATH-TIER?)

Top Tens – Mythology: Top 10 Mancy (3) Hieromancy

Free ‘divine gallery’ art sample – OldWorldGods

 

(3) HIEROMANCY

 

“Who are these coming to the sacrifice?”

No doubt some are wondering what could exceed the cosmic power of the previous entry, astromancy? Or the elemental power of the preceding methods of divination or schools of magic?

And yes – astromancy might top the scale for sheer raw power, even absurdly so, but it lacks the conceptual force that underlies hieromancy, which is that divination or magic COSTS. When it comes to either, there is no such thing as a free lunch – particularly when it comes to breaking the normal rules of reality as they do. No snatching the secrets from the stars just by looking at them as in astrology – that’s just cheating or cutting corners.

There’s a price to be paid, in full – and very often in blood. And we all have to make sacrifices. The world is indeed a vampire, at least when it comes to divination or magic.

That can be the case even combined with other methods of divination or schools of magic. For example, one can still channel or harness power from some cosmic, elemental or other source but it needs a hieromantic payment or sacrifice, as a trigger or ignition point, as a focus or means, or as a key to unlock it.

This concept that divination or magic requires some payment or sacrifice has a logic and therefore potency to it, to avoid being reality-breaking or story-breaking if magic is too easy. For example, it is striking just how low magic The Lord of the Rings is compared to the high magic of your average Dungeons and Dragons setting. If The Lord of the Rings was a Dungeons and Dragons campaign, it could be over in a few turns by casting some sort of divination spell on the ring and magically teleporting to Mount Doom.

Strictly speaking, hieromancy is divination by sacred or holy means or objects (from the Greek root hiero- for sacred or holy), although typically that is by sacrifice. I mean, have you read all the sacrifices at the Temple prescribed by the Bible in Leviticus and those books? The place sounds like an abattoir.

The archetypal hieromancy is divination by entrails from animal sacrifices, or as it was known from Latin, haruspicy (performed by a haruspex). One might say that hieromancy is like hydromancy, except that it involves scrying blood and guts rather than water. The liver was of particular interest – hence hepatoscopy or hepatomancy.

Of course, when the chips were down, the ultimate form of hieromancy was anthropomancy – or divination from human sacrifice, again particularly by entrails of the dead or dying sacrificial victims. Perhaps it worked best if you ate the liver with some fava beans and a nice Chianti? I’d also like to imagine that when Aztec priests dressed up and danced around in the flayed skin of their sacrificial victims, that anything they said would be taken as oracular utterances.

As a method of divination, it doesn’t seem particularly instructive, other than telling that whatever was sacrificed is dead.

As a school or even more so system of magic, it has a conceptual force to it. Much like the rest of life, you get what you pay for – by exchange, payment, or sacrifice. That would also extend to contracts or Faustian pacts with divine or infernal powers.

Perhaps the archetypal hieromantic magic is the trope of blood magic (which I suppose technically might be haematomancy or hemotomancy).

“Spilling of blood is a potent force in the working of magic. It may be a token sacrifice, but it may also be the loss of life that fuels the spell. Expect mages who practice blood magic to be portrayed as evil, or at least charcoal grey, with possible exceptions made for druid like nature cults that may be considered amoral…Some blood may be indicated to be more powerful than others. Common types are human blood, monster blood, the blood of royalty, the blood of a special line, the blood of an innocent, a child’s blood, the caster’s own blood, or virgin’s blood. Sometimes only a single person’s blood has power, and any other blood is powerless. Sometimes it also makes a difference whether the blood being used was offered willingly or taken unwillingly”.

 

RATING: 5 STARS*****
S-TIER (GOD TIER – although ironically the gods and similar beings usually get their magic for free as part of their being or nature)

Top Tens – Mythology: Top 10 Mancy (4) Astromancy

Free ‘divine gallery’ art sample – OldWorldGods

 

 

(4) ASTROMANCY

 

The fault in our stars.

Yes – I’m talking astrology, except it should be called astromancy rather than coopting a suffix that should rightly be applied to an actual science, instead of forcing that science to go by astronomy instead.

Astromancy – divinatory astrology – needs little introduction, as it sadly persists even today, although we often overlook distinctions between different traditions of astrology. The predominant tradition is that of Western astrology, which can be traced back to Mesopotamia, although Eastern or Chinese astrology is also popular. Year of the Dragon and all that.

And as opposed to other forms of divination or magic, often seen as grubby, particularly by Christianity, astrology has always seemed to command a respectable status, even an elevated one, perhaps consistent with the heavenly bodies of its subject, typically seen as divine or gods of themselves, or at least reflecting the design of gods or God.

Again, it is likely to be one of the first methods of divination, certainly as demonstrated by its pedigree in recorded history or archaeology, but probably in prehistory.

The sensory power of the night sky and stars may be somewhat diminished to the average inhabitant of modern cities with artificial illumination (and corresponding light pollution), but its raw elemental vision loomed large to our ancestors – such that historian Geoffrey Blainey in his History of the World devoted a chapter to the impact of the night sky in history.

The night sky and stars are literally heavenly and hence archetypally divine – a compelling Rorschach test upon which humanity has avidly projected meaning.

While its root Greek word would strictly only apply to divination by the stars or their movements, astromancy or astrology (sigh) typically extends to other heavenly bodies (such as the planets). As such, it includes things that are occasionally styled as more specialized – such as heliomancy or lunamancy for sun and moon, or cometomancy for comet or their tails, and so on.

As a method of divination, astromancy is undoubtedly popular, reflecting the emotional power of the sight of heavenly bodies, but it would also seem to have the problem of its sheer scale – that is, how cosmic movements or positions can relate to individual events or people.

As a school of magic, it varies on interpretation. If limited to invoking the quality of the stars themselves, as visually impressive as they are, they don’t do much else other than shine, at least as we experience or see them, and then only at night (mostly). Although even conjuring starlight in darkness can be potent, as Frodo and Sam found in Shelob’s Lair.

Of course, astromancy become more potent if it extends to conjuring or invoking stars in all their stellar or astral symbolism or metaphor – often dreamlike, fey or ethereal in nature.

Once you throw in the moon and even more so the sun, astromancy starts playing with power. That’s particularly so if it extends to lunar symbolism or metaphor – lunacy, tides and so on. Or literal or figurative solar power – light, heat, growth, fertility (or aridity).

Ironically, if one combines the cosmic conjuration of astromancy with the actual science of stars of astronomy or astrophysics, astromancy potentially becomes ridiculously overpowered on godlike levels.

For example, conjuring cosmic forces of nuclear fusion, radiation, the speed of light and electromagnetic spectrum, gravity, time, entropy, the vacuum of space, absolute zero, supernovae, black holes and singularities. Not to mention either end of the Big Bang or heat death of the universe – and all the various theories of cosmology.

 

RATING: 5 STARS*****
S-TIER (GOD-TIER – OR SHOULD THAT BE STAR-TIER?)

Top Tens – Mythology: Top 10 Mancy (5) Geomancy

Free ‘divine gallery’ art sample – OldWorldGods

 

(5) GEOMANCY

 

O sweet spontaneous
earth… how
often have religions taken
thee upon their scraggy knees
squeezing and

buffeting thee that thou mightest conceive
gods…
thou answerest
them only with
spring”

Standing stones, ley lines and feng shui (although technically the latter translates as wind-water)

“Geomancy is a method of divination that interprets markings on the ground or the patterns formed by tossed handfuls of soil, rocks, or sand” – which prompts me to speculate if it had origins in prehistoric tracking.

It might also extend to lithomancy, or divination by stones – or crystals, including scrying into crystals or crystal balls. Or to spelunking for visions in caves – or climbing for them on mountains (oromancy or divination by mountains). Shoutout also to topomancy or divination by geography or geological formations.

As a method of divination, geomancy seems somewhat, well, meh – lacking the versatility, potency or intensity of the other methods of divination in our top ten so far, which begs the question of its ranking above them.

To be honest, part of its top ten ranking was to complete the set of four classical elements – although that still begs the question of why it is ranked over pyromancy, hydromancy and aeromancy. However, the major part of its ranking is more as a school of magic or mysticism – channeling or harnessing the magical or mystical energy of the earth itself.

Of course, there is something of an overlap with divination, but what might be considered a more proactive form of divination – not passively attempting to divine good fortune from physical features, but actively attempting to channel or harness their energy to make good fortune, literally grounding the expression that you make your own luck.

The archetype of this active creation of good fortune is the Chinese tradition of feng shui – “manipulating the flow and direction of energy based on aesthetics, location, and position of objects and buildings”.

At its widest, that archetype of geomancy is extended to things that are broadly dubbed “Earth mysteries” in Western popular culture – including those projected back to megalithic or monumental history or prehistory. The megaliths or standing stones of Europe, pyramids in general and particularly in Egypt, so-called ley lines, and so on.

As a school of magic harnessing the power of the earth itself, geomancy ranks high in potency, even more so if one combines it with actual geology – not to mention such things as earthquakes, volcanoes, lava or earth’s molten core, geological time, tectonic plates, earth’s electromagnetic field, and gravity. Or the metaphorical or symbolic meanings of earth and ground.

 

RATING: 4 STARS****
A-TIER (TOP TIER)

Top Tens – Mythology: Top 10 Mancy (6) Aeromancy

Free ‘divine gallery’ sample art from OldWorldGods

 

(6) AEROMANCY

 

What the thunder said.

Aeromancy is not so much divination from the classical element of air, given that air is invisible and intangible of itself, but more divination from atmospheric conditions or weather.

As such, it has a long pedigree in history. Obviously, humans have always been concerned with atmospheric conditions or weather, albeit perhaps more to divine those atmospheric conditions or weather themselves rather than divining other things from them – particularly for agriculture.

Still, the sky and weather readily lend themselves to expressions or perceptions of the divine or supernatural reality – storms particularly so. Even now, for me one of the primary aspects of modernity is how we have harnessed the divine power of lightning for our own use, as our prehistoric ancestors harnessed the divine power of fire.

Yet again, there’s probably enough variations of aeromancy for their own top ten, but I’ll focus on those corresponding to different atmospheric or weather conditions.

Anemomancy or austromancy – divination by wind (depending on whether one goes by the Greek or Latin root for wind)

Ceraunomancy – divination by thunder and lightning. Of course, one can divide that further into divination by lightning or astropomancy, and divination by thunder or brontomancy.

Nephomancy – divination by clouds, no doubt replicating much of that favorite childhood game of seeing shapes in clouds, as humanity was also to do with the stars (but more on that later).

Wikipedia also lists chaomancy for divination by aerial visions, and uranomancy for divination by the sky, in its long list of methods of divination, but these would seem to largely correspond with one or another of the above.

As a method of divination, aeromancy would appear to be almost as versatile as hydromancy, particularly in combination of all its variations, although similarly lacking quite the same potency for visions as pyromancy. On the other hand, divination by thunder or lighting would seem more dramatic than hydromancy – similarly to the use of thunder or lightning as effects in stage or film.

As a school of magic, aeromancy would seem similar in versatility to hydromancy, particularly if one extends it through all atmospheric or weather conditions, although they also seem to overlap in such things as clouds, fog, mist, rain, sleet and snow.

I always thought that the airbenders in Avatar were unfairly nerfed to being essentially just windbenders – anemomancers or austromancers rather than true aeromancers in our parlance of mancy. At very least, I call shenanigans in the series giving lightning to firebenders.

Indeed, there are few things in nature with such raw elemental power as storms, up there with tsunamis (for hydromancers) or volcanic eruptions and earthquakes (for pyromancers and our next entry).

Similarly to pyromancy and hydromancy, aeromancy becomes even more potent if one extends it to sound, or more metaphorical uses of air as a medium such as breath (including the breath of life) and voice.

 

RATING: 4 STARS****
A-TIER (TOP TIER)

 

Top Tens – Mythology: Top 10 Mancy (7) Hydromancy

Free ‘divine gallery’ art sample from OldWorldGods

 

 

(7) HYDROMANCY

 

Glug glug glug…

But seriously, hydromancy or divination by water has one of the longest pedigrees of any method of divination, no doubt reflecting the importance of water for human survival or life in general, and of bodies of water to human civilization or societies.

Divination by water should be distinguished from divination for water, most famously that of dowsing – or attempting to divine the location of water, typically wells or other underground bodies of water.

Just as divination for water tends towards forms of dowsing, divination by water or hydromancy tends towards forms of scrying by looking at water or bodies of water, particularly those identified as divine or sacred.

Think Galadriel’s Mirror in The Lord of the Rings – except why couldn’t it have been Galadriel’s Jacuzzi? I’m sure I’d have had many meaningful visions, particularly with Galadriel in it.

The permutations of hydromancy are almost endless, including observations of color, ebb or flow, tides or currents, ripples from pebbles or other objects cast into water, or the movement (or flotation) of objects in water.

Again, one could probably squeeze out enough drops of hydromancy for their own top ten within my top ten, but I’ll just mention two here as worthy of distinction – cryomancy or divination by ice or snow, and hydatomancy or divination by rain or rainwater. To which I’d add my own invention of flotsamancy and jetsamancy, for divination by flotsam and jetsam.

As a method of divination, hydromancy would appear to be as or even more versatile than pyromancy, although perhaps lacking quite the same potency for visions, at least from burning particular substances.

As a school of magic, hydromancy would similar seem more versatile than pyromancy – particularly if one extends it throughout all forms of water from snow and ice to clouds or mist, not to mention the full volume of it as the surface area of our planet and within our bodies or all life (in the style of blood-bending within water-bending in the Avatar series), even more so if one extended it in more metaphorical senses of cleansing, healing and life. Or ebb and flow, rhythm and tides – in the style of the metaphorical comparison of the Tao to water.

 

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